Multiple Inheritance






Multiple Inheritance

How does Perl wander through the @ISA TRee? The answer may be simple or complex. If we don't have multiple inheritance (that is, if no @ISA has more than one element), it is simple: Perl simply goes from one @ISA to the next until it finds the ultimate base class whose @ISA is empty.

Multiple inheritance is more complex. It occurs when a class's @ISA has more than one element. For example, suppose we have a class called Racer, which has the basic abilities for anything that can race, so that it's ready to be the base class for a runner, a fast car, or a racing turtle. With that, we could make the RaceHorse class as simply as this:[*]

[*] If there is a conflict among the methods of Horse and Racer, or if their implementations aren't able to work together, the situation can become much more difficult. The various classes in @ISA may not play well together and may step on one another's data, for instance.

{
  package RaceHorse;
  our @ISA = qw{ Horse Racer };
}

Now a RaceHorse can do anything a Horse can do, and anything a Racer can do as well. When Perl searches for a method that's not provided directly by RaceHorse, it first searches through all the capabilities of the Horse (including all its parent classes, such as Animal). When the Horse possibilities are exhausted, Perl turns to see whether Racer (or one of its subclasses) supplies the needed method. On the other hand, if we want Perl to search Racer and its subclasses before searching Horse, we can put them into @ISA in that order (see Figure).

A class may not need to implement any methods of its own if it inherits everything it needs from its parent classes through multiple inheritance




 Python   SQL   Java   php   Perl 
 game development   web development   internet   *nix   graphics   hardware 
 telecommunications   C++ 
 Flash   Active Directory   Windows