Communication is fundamental to networked application design. This chapter presents a domain analysis of communication design dimensions, which address the rules, form,...
The previous chapter focused on modeling the design space of networked application communication, which provides many opportunities to address inherent complexities. This...
Concurrency is essential to develop scalable and robust networked applications, particularly servers. This chapter presents a domain analysis of concurrency design dimensions...
Networked applications, particularly servers, must often process requests concurrently to meet their quality of service requirements. describes general design tradeoffs related to...
This chapter describes the ACE wrapper facades that encapsulate OS synchronous event demultiplexing mechanisms with portable C++ classes. We also present several...
This chapter describes the ACE wrapper facades that encapsulate OS multiprocessing mechanisms with portable C++ classes. It illustrates the wide variation in...
This chapter describes the ACE wrapper facades that encapsulate OS multithreading mechanisms with portable C++ classes. We apply these ACE threading wrapper...
This chapter describes the ACE wrapper facades that encapsulate OS synchronization mechanisms with portable C++ classes. We show a series of related...
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