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Essential C# 2.0



Chapter 9. Well-Formed Types The previous chapters covered most of the constructs for defining classes and structs, however, several details remain concerning rounding out the type definition with fit-and-finish-type functionality. This chap...



Overriding object Members Chapter 6 discussed how all types derive from object. In addition, it reviewed each method available on object and discussed how some of them are virtual. This section discusses the details concerning overloading the virt...



Operator Overloading The last section looked at overriding Equals() and provided the guideline that the class should also implement == and !=. The term for implementing any operator is operator overloading, and this section describes how to do thi...



Defining Namespaces As mentioned in Chapter 2, all data types are identified by the combination of their namespace and their name. For the classes you defined earlier, there was no explicit namespace declaration. Classes such as these are automati...



XML Comments Chapter 1 introduced comments. However, you can use XML comments for more than just notes to other programmers reviewing the source code. XML-based comments follow a practice popularized with Java. Although the C# compiler ignores all...

read more: XML Comments


Garbage Collection Garbage collection is obviously a core function of the runtime. Its purpose is to restore memory consumed by objects that are no longer referenced. The emphasis in this statement lies with memory and references. The garbage coll...



Resource Cleanup Garbage collection is a key responsibility of the runtime. It is important to note, however, that the garbage collection relates to memory utilization. It is not about the cleaning up of file handles, database connection strings, ...

read more: Resource Cleanup


Summary This chapter provided a whirlwind tour of many topics related to building solid class libraries. All the topics pertain to internal development as well, but they are much more critical to building robust classes. Ultimately, the topic is...

read more: Summary

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