7. Advanced Drawing
Chapter 5: Drawing Basics and Chapter 6: Drawing Text cover the basics of drawing, including colors, pens, brushes, shapes, paths, images, fonts, and string drawing. This chapter looks at advanced topics such as page unit...
Page Units
In Chapters 5 and 6, we've concentrated on drawing to the screen. By default, if you're drawing in the Paint event handler, you're drawing in units of pixels. Even if you create a Graphics object from a form using Form.CreateGraphics, y...
Transforms
Page units are useful for conveniently specifying things and letting the Graphics object sort it out, but there are all kinds of effects that can't be achieved with such a simple transform. A transform is a mathematical function by whic...
Where Are We?
If Chapter 5: Drawing Basics, Chapter 6: Drawing Text, and this chapter haven't convinced you of .NET's rich support for drawing, then Chapter 8: Printing, on drawing to the printer, should do the trick.
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