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You are here: CodeIdol.com > Flash > Flash > ActionScript
Flash
| With a little ActionScript, you can create basic
navigation via clickable buttons and hotspots. Learning more advanced
ActionScript techniques gives you access to features such as creating
a local shared object (colloquially known as a
"Flash...
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| The Flash component framework has been upgraded to take advantage of
class-based optimizations and new features in ActionScript 2.0,
including strict datatyping.
Flash MX Professional 2004's new Slides and Forms
features (collectively call...
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| Flash has supported the ability
to include external ActionScript (.as files)
since Flash 5. In both Flash 5 and Flash MX, external ActionScript
files could be included using the
#include directive. In
Flash MX 2004 and ActionScript 2.0, the...
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| Strict typing can help motion graphics
developers spend less time debugging and more time being
creative.
ActionScript 2.0 introduces strict
typing to detect datatype mismatches at compile time. Should you use
strict typing if you're a m...
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| Flash MX introduced a code hints system
in the Actions panel (F9). Code hints appear as a context-sensitive
drop-down list that suggests relevant method names and property names
appropriate to the current item's datatype. Flash MX
used an ite...
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| In many situations, you will store
values as properties of a single object, instead of as separate
variables, because the first technique offers a cleaner, more
structured approach. However objects are not always treated the same
way as simpl...
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| I was asked to develop a Flash-based
questionnaire application that ran on the screens on the backs of
aircraft passenger seats. When the questionnaire was left idle, Flash
should start playing some video. It should switch back quickly to the
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| Although
Flash Player 7 performs faster
than its predecessors, text and array processing can still take
considerable time. When creating code that
performs searches, it is typical to use a while
or for loop. The trouble with repeated
oper...
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| In animation applications,
the timeline represents the passage of time.
Flash generates an event (onEnterFrame) every
time the next frame interval has started. That makes perfect sense
until you start adding code into the mix. Unlike other sc...
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| Although the debugger
(WindowDevelopment PanelsDebugger and
ControlDebug Movie) is useful for real-time debugging, it
is often easier to use the trace( ) action to
display output in the Output panel. However, trace( )
accepts only one expre...
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| You'll often want to
examine the properties of an object to achieve a larger goal. For
example, you might want to list an object's property
values in the Output panel for debugging purposes. Or you might want
to decode the unknown properties ...
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| The Flash Player supports methods that are
not exposed in the ActionScript API. That is, not only are some
functions undocumented, they don't even have names!
Instead, they are stored in a function table and accessed by indexing
into that tab...
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| Although ActionScript is large,
typical developers can solve 90% of their problems using 10% of the
available features. The remaining ActionScript is used only rarely or
for very specific purposes. Some ActionScript is used rarely because
dev...
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| XML is a well-known format for sending and
receiving data to and from the Flash Player. When you want to load a
smaller amount of data (or unstructured data), the
LoadVars class is another popular route. XML is
common in web design and web-re...
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