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You are here: CodeIdol.com > Flash > Flash > Animation
Flash
| The
Flash
timeline is the digital equivalent of a flip book, with each frame
representing a slice of time and successive cels (frames) displayed
over time to create the illusion of motion. Like traditional cel
animation, Flash supports the ...
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| One of Flash designers'
worst habits is increasing the frame rate to absurdly high values to
make animations appear smoother. Although this may work in a simple
FLA performing a lone animation, when you are building a larger Flash
movie or si...
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| You can change the rate of both
scripted and unscripted time-based motion in several ways. To change
the speed of an animation, you can tween it out over more (or fewer)
frames or change the frame rate. You can insert additional frames in
the...
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| Flash animation is all about doing
the minimum to get across the story, because both bandwidth and Flash
performance are at a premium. One trick used to minimize work and
bandwidth requirements is the walk
cycle. By creating a repeating anima...
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| Flash is the number one motion graphics and
multimedia delivery platform for the Web, but it is not the only one
available. Putting aside the mainstream applications, such as
Toonboom (http://www.toonboom.com) and Macromedia
Director (http://...
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| Tweens are the animation method
of choice for the non-code-savvy animator, but they suffer from a
number of limitations. The most obvious is that they are less
conducive to interactivity than scripted motion.
That's fine for many applications...
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| This effect consists of
lots of randomly falling, reversed Katakana characters (see
http://japanese.about.com/library/weekly/aa052103a.htm
for details on Katakana).
The first symbol, named text, is a simple
three-keyframe timeline, as sh...
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| Early users of the technique such as
Manuel
Clement (http://www.mano1.com)
did the whole thing by hand, but the introduction of a number of
dedicated 3D-to-Flash exporters and standalone applications (most
notably Swift 3D,
http://www.swi...
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| Flash doesn't
have native support for particle effects, and animating thousands of
tiny movie clips in different directions is time consuming. But it is
easier than you may think to create varied effects.
The simplest particle is one that ...
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| "
One of the easiest (and most used) applications of shape tweening is
morphing text. To
create such a shape tween, use the Text tool to type a letter, such
as "e" in frame 1. Insert a
keyframe (F6) in frame 10 and, in frame 10, delete t...
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