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You are here: CodeIdol.com > Flash > Flash > Performance And Optimization
Flash
| In order to maintain its small footprint and
ensure maximum compatibility, the Flash Player does not support
hardware acceleration. Therefore, performance issues are often
paramount for the Flash designer.
Three areas of possible optimizat...
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| The only way to ensure the
lowest possible wait times is to test your site often during
production.
Prior to the Flash MX 2004 Version 7.0.1 update, the built-in
Bandwidth
Profiler offered little help in modeling realistic web conditions...
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| Vectors graphics are more compact than other image formats because
vectors define the math (points, curves, and fills) required to draw
the image at runtime rather than the raw graphic data. However,
converting the vector data to the final imag...
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| Although
ActionScript can be slow, in most multimedia presentations, the
assets such as graphics, audio, and video—and not the
code—are often the limiting performance factor. Furthermore,
the overall performance (or apparent performance from ...
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| When deploying
Flash content online, filesize is the
name of the game. The smaller the file you deploy, the faster it
downloads. When compiling a FLA into a SWF, Flash omits unused assets
in the Library [Hack #73] .
However, the source FLA...
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| , real-world
conditions).
When creating a site, you want to know
how long it will take to download at a particular connection speed.
This helps you ensure the best experience for your target audience,
most of whom will have slower connec...
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| Understanding the issues at hand can help
you to both make the appropriate choice and work around some of the
limitations of the built-in rendering options.
The Flash rendering engine optionally uses antialiasing to smooth out
vector edges...
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| The
Flash graphic-rendering engine is designed to minimize the filesize
of your content by optimizing the drawing of vector graphics instead
of bitmaps. Therefore, performance can be a problem when you want to
move complex graphics around qui...
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| The Flash Bandwidth Profiler and the third-party WebSpeed Simulator
[Hack #66] calculate estimated download
times, but they don't address runtime performance.
Whereas the former varies with connection speed, the latter depends
on the processing...
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| Optimization of
that sort is essentially a lowest common denominator affair. This
hack addresses the need to maximize animation and other effects for
faster machines without creating a movie that bogs down on slower
machines.
Although Fl...
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| We saw earlier how to estimate
download times [Hack #66],
allowing you to cram the maximum presentation into the smallest
filesize. Performance has a lower priority in the Flash Player design
than does filesize optimization, which means that...
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| Vector images are drawn using
mathematical formulas that define the shapes and fills. This means
that vectors provide crisp and scalable graphics in a compact
download size. However, rendering an antialiased vector shape can
take more process...
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| Many Flash
presentations, especially business applications or movies meant to
simulate desktop applications, require standard UI elements such as
buttons and drop-down lists. These standard elements are provided by
Macromedia in the form of p...
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