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Flash and XML: A Developer's Guide



Connection In this chapter we prepare for XML connectivity by developing skills in general Internet connectivity. We become familiar with the fundamentals of transactions and...

read more: HTTP


HTTP is the main protocol that powers the web. It is ideal for live interaction between user and server. It is a relatively simple interchange...



The two types of HTTP information are header and content. Content Content is the familiar material exposed by our browsers. It might be HTML material or...



Our first experiment with data communication in Flash is quite cautious. We load a file from the server and extract a single datum from it....



We create a highscore MovieClip that functions independently. It must fulfill these functional requirements. When it starts, it begins to load the data. While loading, it displays...



There are alternatives to the technique we chose in the highscore MovieClip. Our technique was not a sophisticated approach: we call the load action and...



The highscore object we just built requires a file called highscore.txt. We make a file by that name in the same directory as our swf...

read more: Data File


Macromedia has established a security restriction that limits loading data into Flash. Whether you are using the primitive HTTP data transfer or the sophisticated XML...



We have learned the elements of HTTP. The basic format of request and response between client and server is what makes the web work. We examined...

read more: Conclusion

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