Sockets
In this chapter we learn to create a full socket system connecting our own remote server and our own Flash clients.
The last chapter presented a...
Socket is a Unix-derived concept for an active data connection between two processes. Terms like "socket" and "port" were chosen to give this construct a...
Even in ActionScript, building client-side socket software is not terribly difficult. Remember that ActionScript has two different objects, XML and . These are entirely distinct....
Following is a very simple demonstration program that will send a fixed-length string to a server and receive the same string echoed back. We create...
We start coding the socket server with a few pragmatic concerns.
HTML
<html><head><title>SERVER OF SOCKETS</title></head><body>
It is good to have a clear title on the window. When we...
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