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Macromedia Flash® ActionScript: Training from the Source



Lesson 1. to ActionScript 2.0 s form the start of any great relationship. Get ready, then, to be introduced to your new best friend: ActionScript! We believe you'll find ActionScript a satisfying companionespecially as you d...



Lesson 2. Functions When programming, you might find yourself using the same chunks of code repeatedly either by copying and pasting them or by rewriting the same lines of ActionScript. There is a way to write ActionScript ju...



Lesson 3. Conditional Logic Every day we're confronted with all kinds of situations, large and small, that require us to make decisions about what actions we'll take. Although we might not be doing it consciously, we're const...



Lesson 4. Arrays and Loops We all have to perform repetitive tasks. Whether complicated or simple, a repetitive task requires performing at least one step in a process repeatedly. For example, if you were sending out 100 wedd...



Lesson 5. Built-in Classes Every day you use objects to perform any number of activities. You may have used Tupperware to store fresh cookies to prevent them from becoming stale, or the trash can to store a fruitcake from you...



Lesson 6. Custom Classes As an ActionScript programmer, you can create an unlimited variety of applications. The more experience you gain, the more you'll realize how often you end up writing code that performs certain custom...



Lesson 7. Events, Listeners, and Callbacks We push buttons, we push people, and we even push people's buttons, all with a single purpose: to elicit a response. The Macromedia Flash way of saying this is with events. Events a...



Lesson 8. Dynamically Creating Assets Adding assets programmatically lets you build dynamic applications such as the memory game you'll build in this lesson. Although you might be familiar with adding assets to the s...



Lesson 9. Bitmap Features Macromedia Flash 8 introduces many new bitmap features not previously available to Flash Player. You can apply runtime filter effects such as realistic drop shadows and bevels. You can also optimize...



Lesson 10. UI Components Look at nearly any computer program, whether it's used for creating and managing a database or drawing illustrations, and you'll notice a number of interface elements common to those applications. You...



Lesson 11. Advanced Object-Oriented Design Basic object-oriented design requires that you learn the basic syntax of a class. You learned how to write a class in Lesson 6, quot;Custom Classes.quot; However, learning just the b...



Lesson 12. Data Validation Many applications collect information from usersphone numbers, email addresses, and so onfor later use, or to send to a database where the data can be stored and retrieved as needed. However, if an...



Lesson 13. External Data Connections One of Macromedia Flash's most useful features is its capability to communicate with external sources, sending data to and receiving data from other locations. This makes Flash a powerful...



Lesson 14. XML and Flash Imagine what it would be like if every electrical appliance in your home had a different type of plug. Chances are you'd end up putting most of those gizmos back in the cupboard and doing the task man...



Lesson 15. External Interface Macromedia Flash 8 introduces a new way for Flash applications to communicate with the environment hosting Flash Player. When deploying applications to the web, that most frequently means communi...



Lesson 16. Sound and Video Few things enhance the way we experience something more than sound does. Not only does sound provoke an almost instantaneous emotional response, it also provides dimension. When standing in the midd...



Lesson 17. Printing and Context Menus Flash gives you a great amount of control over the process of printing content within the Flash movie window. You can print content that is not displayed onscreen as well as print the con...



Lesson 18. Maximum-Strength SWF Files Over the last several years, Macromedia Flash has gained the respect of programmers as a tool to develop applications. The majority of these applications are used in web browsers and load...


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