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You are here: CodeIdol.com > Graphics > 3ds max 5 > 3D From 2D
3ds max 5
| Making 2D Shapes Visible: The Rendering Method To turn a spline into a 3D object, you must first make it visible by adjusting some settings in the Command Panel. Choose Create>Shapes>Splines and select Circle. Before doing anything in a...
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| The Renderable 3D Helical SplineSounds like a good title for a fairy tale, doesn’t it? (“Once upon a time there was a small village of splines that wanted to be rendered. . . .”) The Helix is a unique spline in 3ds max becau...
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| Cloning Splines
Any spline can be cloned, regardless of whether it is renderable. The same cloning rules apply to a 2D spline as to a 3D object. A spline has a Pivot Point that can be moved and/or rotated as a reference for the cloning proce...
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| Extruding 2D Shapes
In 3ds max, extrusion — in effect, pulling one shape out of another — is one of the three most common ways to create a 3D object from a 2D shape or spline. (Another is lathing, which I cover in the next sectio...
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| Spinning ’til You’re Dizzy
If you’ve ever visited a woodworker’s shop, you’ve seen a lathe — the machine that spins a piece of wood so it can be smoothed and symmetrically carved while spinning. 3ds max p...
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