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3ds max 5
| Introducing 3ds max Primitive ModelsThe basic element of a 3D scene is a model (also called an object in 3ds max, although there are other objects that are not models). The basic element of a model is a polygon.
Because confusion can be the ...
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| Using Transformations on Models
In 3ds max, three main operations are known as Object Transformations: Positioning, Rotating, and Scaling. To Position an object is to change the XYZ space coordinates that describe where it is. To Rotate an o...
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| Ye Olde Object Properties PanelAny object you put in a scene, whether it’s a 3D model or another 3ds max object, has specific properties (parameters) that describe its boundaries. In that way, it’s much like any real-world object ...
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