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Introducing 3ds max Primitive ModelsThe basic element of a 3D scene is a model (also called an object in 3ds max, although there are other objects that are not models). The basic element of a model is a polygon. Because confusion can be the ...



Using Transformations on Models In 3ds max, three main operations are known as Object Transformations: Positioning, Rotating, and Scaling. To Position an object is to change the XYZ space coordinates that describe where it is. To Rotate an o...



Ye Olde Object Properties PanelAny object you put in a scene, whether it’s a 3D model or another 3ds max object, has specific properties (parameters) that describe its boundaries. In that way, it’s much like any real-world object ...


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