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Essential Windows Workflow Foundation
| Chapter 1. Deconstructing WF Introductory programming texts often begin with a quot;Hello, Worldquot; program that prints a simple message to the standard output device. Here's that program in C#: using System; cl...
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| Chapter 2. WF Programs In chapter 1, quot;deconstructing WF,quot; we introduced a new way of writing reactive programs. The basis of this approach is a bookmarking substrate upon which we developed a CLR type representi...
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| Chapter 3. Activity Execution Because a WF program is just an activity (that typically is the root of a tree of activities), the best way to understand how large WF programs execute is to first understand what happens a...
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| Chapter 4. Advanced Activity Execution In the previous chapter, we learned about the basic lifecycle of an activity, which involves the Initialized, Executing, and Closed states of the activity automaton. We also explor...
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| Chapter 5. Applications The previous two chapters have focused on the details of the execution model for activities. Now we will turn our attention to the larger-scale lifecycle of a WF program instance, which will lead...
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| Chapter 6. Transactions WF aligns with the programming model for transactions that is provided by the System.Transactions namespace in the .NET Framework. There is plenty of documentation and additional explanatory mate...
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| Chapter 7. Advanced Authoring Like other programs you have written, a WF program is a set of program statements that solves some problem. You can write an Open, Sesame program in XAML just like you can write such a prog...
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| Chapter 8. Miscellanea We have arrived at the final chapter of this book. In Chapters 3, quot;Activity Execution,quot; and 4, quot;Advanced Activity Execution,quot; we discussed the execution model and learned how to wr...
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