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You are here: CodeIdol.com > Unix > UNIX Network Programming: The Sockets Networking API
UNIX Network Programming: The Sockets Networking API
| Section 1.1. Section 1.2. A Simple Daytime Client Section 1.3. Protocol Independence Section 1.4. Error...
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| Section 2.1. Introduction Section 2.2. The Big Picture Section 2.3. User Datagram Protocol (UDP) Section...
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| Section 3.1. Introduction Section 3.2. Socket Address Structures Section 3.3. Value-Result Arguments Section 3.4. Byte...
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| Section 4.1. Introduction Section 4.2. socket Function Section 4.3. connect Function Section 4.4. bind Function...
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| Section 5.1. Introduction Section 5.2. TCP Echo Server: main Function Section 5.3. TCP Echo Server:...
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| I/O Multiplexing: The select and poll Functions Section 6.1. Introduction Section 6.2. I/O Models Section...
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| Section 7.1. Introduction Section 7.2. getsockopt and setsockopt Functions Section 7.3. Checking if an Option...
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| Section 8.1. Introduction Section 8.2. recvfrom and sendto Functions Section 8.3. UDP Echo Server: main...
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| Section 9.1. Introduction Section 9.2. Interface Models Section 9.3. sctp_bindx Function Section 9.4. sctp_connectx Function...
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| Section 10.1. Introduction Section 10.2. SCTP One-to-Many-Style Streaming Echo Server: main Function Section 10.3. SCTP...
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| Section 11.1. Introduction Section 11.2. Domain Name System (DNS) Section 11.3. gethostbyname Function Section 11.4....
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| Section 12.1. Introduction Section 12.2. IPv4 Client, IPv6 Server Section 12.3. IPv6 Client, IPv4 Server...
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| Daemon Processes and the inetd Superserver Section 13.1. Introduction Section 13.2. syslogd Daemon Section 13.3....
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| Section 14.1. Introduction Section 14.2. Socket Timeouts Section 14.3. recv and send Functions Section 14.4....
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| Section 15.1. Introduction Section 15.2. Unix Domain Socket Address Structure Section 15.3. socketpair Function Section...
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| Section 16.1. Introduction Section 16.2. Nonblocking Reads and Writes: str_cli Function (Revisited) Section 16.3. Nonblocking...
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| ioctl Section 17.1. Introduction Section 17.2. ioctl Function Section 17.3. Socket Section 17.4. File Section...
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| Section 18.1. Introduction Section 18.2. Datalink Socket Address Structure Section 18.3. Reading and Writing Section...
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| Section 19.1. Introduction Section 19.2. Reading and Writing Section 19.3. Dumping the Security Association Database...
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| Section 20.1. Introduction Section 20.2. Broadcast Addresses Section 20.3. Unicast versus Broadcast Section 20.4. dg_cli...
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| Section 21.1. Introduction Section 21.2. Multicast Addresses Section 21.3. versus Broadcasting on a LAN Section...
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| Section 22.1. Introduction Section 22.2. Receiving Flags, Destination IP Address, and Interface Index Section 22.3....
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| Section 23.1. Introduction Section 23.2. An Autoclosing One-to-Many-Style Server Section 23.3. Partial Delivery Section 23.4....
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| Section 24.1. Introduction Section 24.2. TCP Section 24.3. sockatmark Function Section 24.4. TCP Recap Section...
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| Section 25.1. Introduction Section 25.2. for Sockets Section 25.3. UDP Echo Server Using SIGIO Section...
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| Section 26.1. Introduction Section 26.2. Basic Thread Functions: Creation and Termination Section 26.3. str_cli Function...
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| Section 27.1. Introduction Section 27.2. IPv4 Options Section 27.3. IPv4 Source Route Options Section 27.4....
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| Section 28.1. Introduction Section 28.2. Raw Socket Creation Section 28.3. Raw Socket Output Section 28.4....
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| Section 29.1. Introduction Section 29.2. BSD Packet Filter (BPF) Section 29.3. Datalink Provider Interface (DLPI)...
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| Section 30.1. Introduction Section 30.2. TCP Client Alternatives Section 30.3. TCP Test Client Section 30.4....
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| Section 31.1. Introduction Section 31.2. Overview Section 31.3. getmsg and putmsg Functions Section 31.4. getpmsg...
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