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UNIX Network Programming: The Sockets Networking API



Section 1.1. Section 1.2. A Simple Daytime Client Section 1.3. Protocol Independence Section 1.4. Error...

read more: Introduction


Section 2.1. Introduction Section 2.2. The Big Picture Section 2.3. User Datagram Protocol (UDP) Section...



Section 3.1. Introduction Section 3.2. Socket Address Structures Section 3.3. Value-Result Arguments Section 3.4. Byte...



Section 4.1. Introduction Section 4.2. socket Function Section 4.3. connect Function Section 4.4. bind Function...



Section 5.1. Introduction Section 5.2. TCP Echo Server: main Function Section 5.3. TCP Echo Server:...



I/O Multiplexing: The select and poll Functions Section 6.1. Introduction Section 6.2. I/O Models Section...



Section 7.1. Introduction Section 7.2. getsockopt and setsockopt Functions Section 7.3. Checking if an Option...

read more: Socket Options


Section 8.1. Introduction Section 8.2. recvfrom and sendto Functions Section 8.3. UDP Echo Server: main...



Section 9.1. Introduction Section 9.2. Interface Models Section 9.3. sctp_bindx Function Section 9.4. sctp_connectx Function...



Section 10.1. Introduction Section 10.2. SCTP One-to-Many-Style Streaming Echo Server: main Function Section 10.3. SCTP...



Section 11.1. Introduction Section 11.2. Domain Name System (DNS) Section 11.3. gethostbyname Function Section 11.4....



Section 12.1. Introduction Section 12.2. IPv4 Client, IPv6 Server Section 12.3. IPv6 Client, IPv4 Server...



Daemon Processes and the inetd Superserver Section 13.1. Introduction Section 13.2. syslogd Daemon Section 13.3....



Section 14.1. Introduction Section 14.2. Socket Timeouts Section 14.3. recv and send Functions Section 14.4....



Section 15.1. Introduction Section 15.2. Unix Domain Socket Address Structure Section 15.3. socketpair Function Section...



Section 16.1. Introduction Section 16.2. Nonblocking Reads and Writes: str_cli Function (Revisited) Section 16.3. Nonblocking...

read more: Nonblocking I/O


ioctl Section 17.1. Introduction Section 17.2. ioctl Function Section 17.3. Socket Section 17.4. File Section...

read more: Operations


Section 18.1. Introduction Section 18.2. Datalink Socket Address Structure Section 18.3. Reading and Writing Section...

read more: Routing Sockets


Section 19.1. Introduction Section 19.2. Reading and Writing Section 19.3. Dumping the Security Association Database...



Section 20.1. Introduction Section 20.2. Broadcast Addresses Section 20.3. Unicast versus Broadcast Section 20.4. dg_cli...

read more: Broadcasting


Section 21.1. Introduction Section 21.2. Multicast Addresses Section 21.3. versus Broadcasting on a LAN Section...

read more: Multicasting


Section 22.1. Introduction Section 22.2. Receiving Flags, Destination IP Address, and Interface Index Section 22.3....



Section 23.1. Introduction Section 23.2. An Autoclosing One-to-Many-Style Server Section 23.3. Partial Delivery Section 23.4....



Section 24.1. Introduction Section 24.2. TCP Section 24.3. sockatmark Function Section 24.4. TCP Recap Section...

read more: Out-of-Band Data


Section 25.1. Introduction Section 25.2. for Sockets Section 25.3. UDP Echo Server Using SIGIO Section...



Section 26.1. Introduction Section 26.2. Basic Thread Functions: Creation and Termination Section 26.3. str_cli Function...

read more: Threads


Section 27.1. Introduction Section 27.2. IPv4 Options Section 27.3. IPv4 Source Route Options Section 27.4....

read more: IP Options


Section 28.1. Introduction Section 28.2. Raw Socket Creation Section 28.3. Raw Socket Output Section 28.4....

read more: Raw Sockets


Section 29.1. Introduction Section 29.2. BSD Packet Filter (BPF) Section 29.3. Datalink Provider Interface (DLPI)...

read more: Datalink Access


Section 30.1. Introduction Section 30.2. TCP Client Alternatives Section 30.3. TCP Test Client Section 30.4....



Section 31.1. Introduction Section 31.2. Overview Section 31.3. getmsg and putmsg Functions Section 31.4. getpmsg...

read more: Streams

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